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About Deviant Andreas MaschkeGermany Groups :iconabstract-and-fractal: Abstract-and-Fractal
Where Chaos Meets Order
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Crash Site by thargor6 Crash Site :iconthargor6:thargor6 20 6 It's The End Of The World As We Know It by thargor6 It's The End Of The World As We Know It :iconthargor6:thargor6 13 11 Android's Nightmare by thargor6 Android's Nightmare :iconthargor6:thargor6 19 8 Encounter by thargor6 Encounter :iconthargor6:thargor6 5 2 Invader by thargor6 Invader :iconthargor6:thargor6 9 1 Metal by thargor6 Metal :iconthargor6:thargor6 15 8 The Flow by thargor6 The Flow :iconthargor6:thargor6 24 7 Layered Reality by thargor6 Layered Reality :iconthargor6:thargor6 14 3 Watching by thargor6 Watching :iconthargor6:thargor6 7 1 Old Boy by thargor6 Old Boy :iconthargor6:thargor6 11 4 To the Center by thargor6 To the Center :iconthargor6:thargor6 5 3 Organic Flower by thargor6 Organic Flower :iconthargor6:thargor6 9 3 It's Gnarly Baby by thargor6 It's Gnarly Baby :iconthargor6:thargor6 12 0 Organic by thargor6 Organic :iconthargor6:thargor6 7 2 Salad by thargor6 Salad :iconthargor6:thargor6 12 5 Medusa by thargor6 Medusa :iconthargor6:thargor6 9 1

Favourites

24th fractal personality by ivankorsario 24th fractal personality :iconivankorsario:ivankorsario 210 93 Sea And Clouds3 by audiomonk Sea And Clouds3 :iconaudiomonk:audiomonk 3 2 Sea And Clouds4 by audiomonk Sea And Clouds4 :iconaudiomonk:audiomonk 1 4 Earth II by audiomonk Earth II :iconaudiomonk:audiomonk 2 2 Nuclear day by ivankorsario Nuclear day :iconivankorsario:ivankorsario 114 35 LIGHTS 3: THE BIG BANG by CSuk-1T LIGHTS 3: THE BIG BANG :iconcsuk-1t:CSuk-1T 7 2 Rise of Julian by Tate27kh Rise of Julian :icontate27kh:Tate27kh 52 26 360 A window to the future by luisbc 360 A window to the future :iconluisbc:luisbc 164 8 cercles by luisbc cercles :iconluisbc:luisbc 92 9 Desert Rose by AmorinaAshton Desert Rose :iconamorinaashton:AmorinaAshton 838 249 Lava Flow by cmcougar Lava Flow :iconcmcougar:cmcougar 22 6 Night Launch by cmcougar Night Launch :iconcmcougar:cmcougar 24 10 Blender, silver fractal by elminino Blender, silver fractal :iconelminino:elminino 13 15 Celestial Spirals by wolfepaw Celestial Spirals :iconwolfepaw:wolfepaw 45 6 The Fractal Geometry of Nature by Aqualoop31 The Fractal Geometry of Nature :iconaqualoop31:Aqualoop31 98 19 Deep Space by Anyzamarah Deep Space :iconanyzamarah:Anyzamarah 116 46

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Activity


Android's Nightmare
MB3D 1.9x, testing experimental heightmap-generation-feature, starting with the popular params from matze2001
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Encounter
MB3D 1.94 (native lwo2 mesh export) + Lightwave3D 11.6.3 (render)
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Just released JWildfire V3.10.

Among a lot of different changes, two major features stand out: improved image-quality (sharpening and anti-aliasing) and an easy-to-use background-gradient-function.

Complete list of changes (you can also see this list inside the program at the any time, see Help->List of changes ):

- Image-quality:
  - new "Filtering"-option at the Anti-Aliasing/Filtering-tab to distinguish between the various types of filtering:
    GLOBAL_SHARPENING, GLOBAL_SMOOTHING, ADAPTIVE. The "Filter kernel" option is populated accordingly.
    new MITCHELL_SMOOTH-filter kernel (derived from MITCHELL), which is now the default
  - improved the behaviour of sharpening filters (causing less artifacts)
  - "Sharpness indicator" and "Low density"-parameters at the "Anti-Aliasing/Filter"-tab (affects only adaptive filtering)
  - new experimental adaptive MITCHELL_SINEPOW-filter (sharpenung details, smoothing "unsharp" areas as well as areas with low density)
  - new "low brightness"-property to show/hide areas with lower density, increasing this value usually leads to more detail, while decreasing
    this value may help to hide unwanted border areas
  - increased default oversampling to 2 in order to increase default quality
- Editing:
  - reimplemented the preview-cache (all options at the coloring-tab do not need a recalculation do show changes). In general, all properties
    which do not need a re-render are indicated by a star at the label, e.g. "Brightness*". Is is recommended to do a quickrender before adjusting them,
    so can apply changes in almsot realtime to a decent image.
  - improved the quality of the preview in the main editor
  - the channel-mixer also works in "realtime-mode" now
  - new color-balancing options at the "Coloring"-tab
- Flame-saving/flame-thumbnail-selection
  - new SaveAll-button which saves all selected flames into a single file (thanks to Michael Bourne for the suggestion)
  - new checkbox at each flame-thumbnail to (de)select it
  - new popup-menus at the flame-thumbnails (press the right mouse-button over a button to display the menu):
     - remove-button: new popup-menu to remove all or remove selected flames
     - checkbox (sometimes referred as "select-button": new popoup-menu to toggle selection or deselect all
  - added confirmation dialog to the thumbnail-delete button
- Background-gradients:
  - new 2x2 gradient-type for the background of fractals , may also be changed in "realtime mode"
  - new 2x2+c gradient-type for the background of fractals (which is the new default)
- Mesh-Generator:
  - optional post-smooth (Taubin-smooth) in the mesh generator
  - removed the parameters "Thickness mod" and "Thickness samples" (just fix your model if is has "holes") in the mesh generator
  - improved the rotation-behaviour of the mesh-preview in the Mesh-Generator
  - improved the heuristics to calculate "depth" when creating a mesh from a voxelstack
  - fixed (again) a serious bug in the Mesh-Generator: when rendering image-stacks
- Misc:
 - new "Machine"-random-flame-generator
 - detect flames with invalid (xaos) settings and stop to render them
 - indicator-mode for adapative filtering (i. e. showing sharp/smooth regions)
 - fixed some labels which were not scale accordingly the global "tinaFontScale"-property
 - rearranged some controls at the coloring-tab
 - new variations, provided by Brad Stefanov ("waves2_radial", "spliptic_bs", "circlesplit", "log_tile2", "mobiq", "tile_hlp")
 - lots of new presets for the "isosfplot3d_wf"-variation, provided by Frank Baumann and Brad Stefanov
 - some performance increase on some of the DOF-blur-shapes
 - increased quality of DOF in 3D-mode, but needs much more time to compute
 - removed the color-oversampling/jittering-option

Just click the "Random flames" button to start playing around and have fun :-)

Download it at the official site: jwildfire.org

Cheers!
Just released JWildfire V3.10.

Among a lot of different changes, two major features stand out: improved image-quality (sharpening and anti-aliasing) and an easy-to-use background-gradient-function.

Complete list of changes (you can also see this list inside the program at the any time, see Help->List of changes ):

- Image-quality:
  - new "Filtering"-option at the Anti-Aliasing/Filtering-tab to distinguish between the various types of filtering:
    GLOBAL_SHARPENING, GLOBAL_SMOOTHING, ADAPTIVE. The "Filter kernel" option is populated accordingly.
    new MITCHELL_SMOOTH-filter kernel (derived from MITCHELL), which is now the default
  - improved the behaviour of sharpening filters (causing less artifacts)
  - "Sharpness indicator" and "Low density"-parameters at the "Anti-Aliasing/Filter"-tab (affects only adaptive filtering)
  - new experimental adaptive MITCHELL_SINEPOW-filter (sharpenung details, smoothing "unsharp" areas as well as areas with low density)
  - new "low brightness"-property to show/hide areas with lower density, increasing this value usually leads to more detail, while decreasing
    this value may help to hide unwanted border areas
  - increased default oversampling to 2 in order to increase default quality
- Editing:
  - reimplemented the preview-cache (all options at the coloring-tab do not need a recalculation do show changes). In general, all properties
    which do not need a re-render are indicated by a star at the label, e.g. "Brightness*". Is is recommended to do a quickrender before adjusting them,
    so can apply changes in almsot realtime to a decent image.
  - improved the quality of the preview in the main editor
  - the channel-mixer also works in "realtime-mode" now
  - new color-balancing options at the "Coloring"-tab
- Flame-saving/flame-thumbnail-selection
  - new SaveAll-button which saves all selected flames into a single file (thanks to Michael Bourne for the suggestion)
  - new checkbox at each flame-thumbnail to (de)select it
  - new popup-menus at the flame-thumbnails (press the right mouse-button over a button to display the menu):
     - remove-button: new popup-menu to remove all or remove selected flames
     - checkbox (sometimes referred as "select-button": new popoup-menu to toggle selection or deselect all
  - added confirmation dialog to the thumbnail-delete button
- Background-gradients:
  - new 2x2 gradient-type for the background of fractals , may also be changed in "realtime mode"
  - new 2x2+c gradient-type for the background of fractals (which is the new default)
- Mesh-Generator:
  - optional post-smooth (Taubin-smooth) in the mesh generator
  - removed the parameters "Thickness mod" and "Thickness samples" (just fix your model if is has "holes") in the mesh generator
  - improved the rotation-behaviour of the mesh-preview in the Mesh-Generator
  - improved the heuristics to calculate "depth" when creating a mesh from a voxelstack
  - fixed (again) a serious bug in the Mesh-Generator: when rendering image-stacks
- Misc:
 - new "Machine"-random-flame-generator
 - detect flames with invalid (xaos) settings and stop to render them
 - indicator-mode for adapative filtering (i. e. showing sharp/smooth regions)
 - fixed some labels which were not scale accordingly the global "tinaFontScale"-property
 - rearranged some controls at the coloring-tab
 - new variations, provided by Brad Stefanov ("waves2_radial", "spliptic_bs", "circlesplit", "log_tile2", "mobiq", "tile_hlp")
 - lots of new presets for the "isosfplot3d_wf"-variation, provided by Frank Baumann and Brad Stefanov
 - some performance increase on some of the DOF-blur-shapes
 - increased quality of DOF in 3D-mode, but needs much more time to compute
 - removed the color-oversampling/jittering-option

Just click the "Random flames" button to start playing around and have fun :-)

Download it at the official site: jwildfire.org

Cheers!

deviantID

thargor6's Profile Picture
thargor6
Andreas Maschke
Germany
Hello, I'm the author of JWildfire. Here are some links regarding to the project:
- Official site: jwildfire.org/
- Official forum: jwildfire.org/forum/
- Facebook users group: www.facebook.com/groups/JWildf…
- Google+ group: plus.google.com/u/0/communitie…

Comments


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:iconpamonk:
PaMonk Featured By Owner Apr 15, 2017  Professional Artist
I would you Andreas Maschke I so And 
Very beautiful and Wonderful coloring choice's
I realy loved jwildfire...Heart 

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:iconbgai:
BGai Featured By Owner Dec 30, 2016
Happy-now-year. by vafiehya   Andreas!!
Reply
:icondark-beam:
dark-beam Featured By Owner Dec 14, 2016  Student Artist
You will SURELY FIND THIS INTERESTING

www.fractalforums.com/ifs-iter…

SORRY FOR CAPSLOCK MY PHONE JUST WENT CRAZY AND I CANNOT DISABLE IT :(
Reply
:iconburningrage8-13:
burningrage8-13 Featured By Owner Oct 31, 2016  Hobbyist General Artist
Happy Haloween by KmyGraphic  
Reply
:icondark-beam:
dark-beam Featured By Owner Oct 24, 2016  Student Artist
I thought of you seeing this:
www.cadnav.com/3d/Mammal.html
now make a fractalized zoo full of cute bunnies :lmao:
Reply
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