All of the numerous changes belong to the fractal flames generator T.I.N.A. , this release is some kind of "consolidation release". Complete list of changes:
- resolution and quality profiles for the main editor and the interactive renderer
- quality- and resolution-profile-editor
- quality- and resolution-related settings removed from the Preferences-window
- randomize color keyframe position in the random gradient generator to create more interesting gradients
- use gradients of random size in the random flame generators
- "From Editor"/"To Editor" buttons to quick exchanging from fractals between the editor and the interactive renderer
- rudimentary statistics display in the interactive renderer
- automatically clear the screen in the interactive renderer
- the interactive renderer also now respects the quality setting (from the render profile) and does not "overrender" as quickly as before
- take into account the real density while tonemapping an image in the interactive renderer for saving
- FIXED: mapping bug in the interactive renderer regarding pseudo3d shading
- added some "wilderness" to the flowers-random-flame-generator
- removed oversample controls from the coloring tab, added gamma threshold controls, reactivated filter radius control
- increased the responsebility of various sliders
- make use of more color in the gnarl random fractal generators
- removed the "3d only" random flames generator which produces only simple shapes
- new per-flame-option to preserve the z-coordinate when mixing 2D and 3D variations
- Epispiral variation by cyberxaos
- FIXED: the foci variation was broken (caused msot flames to "vanish")
- falloff2 and post_falloff2 variation by Xyrus02
- farblur variation by zephyrtronium
- flipy and flipcircle variation by Michal Faber
Just click the "Random flames" button or alternatively now the "Next" button to start playing around and have fun
You can download the new version at the projects web page: [link]
Some recent renders:












Question: when rendering the program takes all 8 CPU cores at 100%, rendering the PC almost frozen. Is it possible to limit this in some way? (maybe I made this question before
Suggestions: It would be nice to be able to stop a render; also the possibility to create custom sizes besides the ones offered in the drop down menu.
currently the rendering priority can not be controlled from inside the programm, but you can always do this in the task-manager if you plan to do longer renders in the background.
You can define any number of render resolutions as you want. Just click on the small buttons right of the drop down menu to enter the profile editor
Best regards,
Andreas
I went and downloaded it , its sure is a nice program but as for my computer I use now is much to slow for it so saved it for another faster computer. but its a very nice program thanks.
I don't know maybe my possessor is to slow. but I can't wait to use it.